Corrupted Items – everything you need to know about them

Corrupted items are a major feature that will be introduced in Patch 8.3. This new system will replace the Titanforging. The special thing about them is that they’ll have a positive affix as well as negative stat called Corruption.

How can we recognize Corrupted Items?

You will be able to recognize corrupted items by the “Red” Corruption stat that they have:

Corrupted items

Corruption stat

They’ll also have different positive affix bonus, that would make the item very valuable. This risk/reward system would force the players to make some very hard choices and keep grinding gear until they find the best bonuses for the least amount of Corruption.

The Corruption procs will be random
Corrupted items will have three different layers of RNG:
1. Which positive affix will be applied?
2. Which tier will the positive affix roll?
3. Exactly how much Corruption will be placed on the piece?

So first let’s see the full list of positive affixes:
– Your Avoidance is increased by an amount equal to X% of your Haste.
– Increases the amount of Haste you gain from all sources by X%.
– Increases the amount of Mastery you gain from all sources by X%.
– Increases the amount of Critical Strike you gain from all sources by X%.
– Increases the amount of Versatility you gain from all sources by X%.
– X% of total Health Regeneration now continues during Combat.
– Increases your healing received from all sources by X%.
– Increases your Leech by X%.
– Your spells and abilities have a chance to grant you a Flash of Clarity, – reducing the cooldown of your next 3 spells cast by 2 sec.
– Increases the damage you deal with Critical Strikes by X%.
– Reduces your damage taken from periodic effects by X%.

The second layer of RNG consists of the Corrupted Positive Affix Tiers:
Avoidance:
Tier 1: Your Avoidance is increased by an amount equal to 3% of your Haste.
Tier 2: Your Avoidance is increased by an amount equal to 6% of your Haste.
Tier 3: Your Avoidance is increased by an amount equal to 10% of your Haste.

Haste:
Tier 1: Increases the amount of Haste you gain from all sources by 2%.
Tier 2: Increases the amount of Haste you gain from all sources by 3%.
Tier 3: Increases the amount of Haste you gain from all sources by 4%.

Mastery:
Tier 1: Increases the amount of Mastery you gain from all sources by 2%.
Tier 2: Increases the amount of Mastery you gain from all sources by 3%.
Tier 3: Increases the amount of Mastery you gain from all sources by 4%.

Crit:
Tier 1: Increases the amount of Critical Strike you gain from all sources by 2%.
Tier 2: Increases the amount of Critical Strike you gain from all sources by 3%.
Tier 3: Increases the amount of Critical Strike you gain from all sources by 4%.

Versatility:
Tier 1: Increases the amount of Versatility you gain from all sources by 2%.
Tier 2: Increases the amount of Versatility you gain from all sources by 3%.
Tier 3: Increases the amount of Versatility you gain from all sources by 4%.

Health Regen:
Tier 1: 20% of total Health Regeneration now continues during Combat.
Tier 2: 30% of total Health Regeneration now continues during Combat.
Tier 3: 40% of total Health Regeneration now continues during Combat.

Healing Received:
Tier 1: Increases your healing received from all sources by 2%.
Tier 2: Increases your healing received from all sources by 4%.
Tier 3: Increases your healing received from all sources by 6%.

Leech:
Tier 1: Increases your Leech by 2%.
Tier 2: Increases your Leech by 4%.
Tier 3: Increases your Leech by 6%.

Crit Damage:
Tier 1: Increases the damage you deal with Critical Strikes by 2%.
Tier 2: Increases the damage you deal with Critical Strikes by 3%.
Tier 3: Increases the damage you deal with Critical Strikes by 4%.

Periodic damage reduction:
Tier 1: Reduces your damage taken from periodic effects by 2%.
Tier 2: Reduces your damage taken from periodic effects by 4%.
Tier 3: Reduces your damage taken from periodic effects by 6%.

Flash of clarity:
Tier 3: Your spells and abilities have a chance to grant you a Flash of Clarity, reducing the cooldown of your next 3 spells cast by 2 sec.

The final step of the RNG process is to randomly decide how much Corruption will be on the item. Each tier has a range of corruption, so, for example, Tier 2 items can have between 12 and 17 corruption stat.
– Tier 1: 5 – 10 Corruption
– Tier 2 : 12 – 17 Corruption
– Tier 3: 20 – 25 Corruption

What are the negative effects of Corruption?

There are four negative effects from the Corruption stat: Grasping Tendrils, Corrupted Zone, Grand Delusions and Creeping Death.

Grasping Tendrils is the first debuff that you’ll get from the corrupted items. When the slow procs, it places the Grasping Tendrils debuff on you. This is a magic debuff and can be dispelled.

Corruption Level/Slow %
10 Corruption Level/20 Slow %
20 Corruption Leve/30 Slow %
30 Corruption Leve/40 Slow %
40 Corruption Leve/50 Slow %
50 Corruption Leve/60 Slow %
60 Corruption Leve/70 Slow %
70 Corruption Leve/80 Slow %
80 Corruption Leve/90 Slow %
90 Corruption Leve/100 Slow %

When you get more than 20 Corruption, you’ll get the second debuff Corrupted zone. The damage from it scaled off of your stats, dealing more damage the higher item level you are and can critically strike.

Corruption Level/Approx Radius (yds)
20 Corruption Level/ 4 Approx Radius (yds)
30 Corruption Level/ 6 Approx Radius (yds)
40 Corruption Level/ 8 Approx Radius (yds)
50 Corruption Level/ 10 Approx Radius (yds)
60 Corruption Level/ 12 Approx Radius (yds)
70 Corruption Level/ 14 Approx Radius (yds)
80 Corruption Level/ 16 Approx Radius (yds)

Above 40 Corruption, you gain the Grand Delusions debuff.

You’ll get the final debuff when you have more than 60 Corruption, you gain the Creeping Death debuff. This debuff is always active.

Corruption Level/Damage Taken and Healing Reduction %
60 Corruption Level/ 10 Damage Taken and Healing Reduction %
70 Corruption Level/ 20 Damage Taken and Healing Reduction %
80 Corruption Level/ 30 Damage Taken and Healing Reduction %
90 Corruption Level/ 40 Damage Taken and Healing Reduction %

What is Titanic Purification and how can you unlock it?

Corrupted items can be cleansed by a process called Titanic Purification. In order to unlock Titanic Purification, you need to at least begin the 8.3 questline to join the correct phase of the Chamber of Heart. Then talk to MOTHER, who will have a new dialogue box.

Be careful, because Cleansing a Corrupted Item will now remove both the positive affix AND the Corruption.

Corrupted items

What is Corruption Resistance?

Corruption Resistance is another new stat added in patch 8.3 that will counter some of the Corruption effects. For now, there are only three ways to obtain Corruption Resistance:

– Equipping Ashjra’kamas, Shroud of Resolve. Higher Ranks will increase the Corruption Bonus.
– Leveling Up the Heart of Azeroth to put more traits in the Infinite Trait: Purity of the Worldsoul.
– Equipping any of the Essences in Patch 8.3.

What are your thoughts on the new Corrupted Items system?

Check out the new mounts from the new 8.3 patch, Visions of N’Zoth.

Corrupted Items

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