Each Covenant has Class-Specific abilities and in this post, we’ve gathered the Death Knight Covenant abilities. Most people will consider their Covenant allegiance depending on the usefulness of the Class-Specific ability that they can get from each Covenant.
Some of the abilities are going to be more suitable for PVE situations, while others will have value only in PVP.
*Note: Not all of the Class-Specific Covenant abilities have been released, but we’ll update this post as soon as we have more information.
Kyrian Covenant Abilities
Shackle the Unworthy – Admonish your target for their past transgressions, reducing the damage they deal to you by 5% and dealing (175% of Attack Power) Arcane damage over 14 sec. While Shackle the Unworthy is active on an enemy, Rune spending attacks reduce its cooldown by 4 sec.
Darkhelm of Nuren – Shackle the Unworthy causes enemies within 10 yards of your target to tremble in fear, stunning them for 5 sec.
Eyes of the Unceasing – Reduce the cooldown of Shackle the Unworthy by [abs(10)] seconds.
Hateforged Cilice – Shackle the Unworthy also increases your damage dealt to the target by 20%.
Oppressor’s Chain – Shackle the Unworthy will automatically be cast on enemies that strike you in melee. This effect cannot occur more than once every 20 seconds and does not incur the ability’s cooldown.
Reinforced Manacle – Shackle the Unworthy reduces enemy damage dealt to you by an additional [abs( – 10)]%.
Twisted Hellchoker – Shackle the Unworthy charms the target, causing them to fight alongside you for until canceled.
Necrolord Covenant Abilities
Abomination Limb: Sprout an additional limb for a limited time for 12 sec, dealing (45% of Attack power) Shadow damage to nearby enemies. If an enemy is further than than 8 yds) from you, they are pulled to your location.
Night Fae Covenant Abilities
Death’s Due: (Replaces Death and Decay) Corrupts the targeted ground, causing [(3.6036% of Attack power) * 11] Shadow damage over 10 sec to targets within the area. Enemies deal 1% reduced damage to you, up to a maximum of 15% and their power is transferred to you as an equal amount of Strength.
While you remain within the area, your Necrotic Strike and Heart Strike will hit additional targets. Scourge Strike and Clawing Shadows will hit all enemies near the target.
Venthyr Covenant Abilities
Swarming Mist: A heavy mist surrounds you for 8 sec, increasing your chance to Dodge by 10%. Deals (20% of Attack Power) Shadow damage every 1 sec to enemies within 10 yds. Every time it deals damage you gain 3 Runic Power, up to a maximum amount of 15 Runic Power.