Each Covenant has Class-Specific abilities and in this post, we’ve gathered the Paladin Covenant abilities. Most people will consider their Covenant allegiance depending on the usefulness of the Class-Specific ability that they can get from each Covenant.
Some of the abilities are going to be more suitable for PVE situations, while others will have value only in PVP.
*Note: Not all of the Class-Specific Covenant abilities have been released, but we’ll update this post as soon as we have more information.
Kyrian Covenant Abilities
Divine Toll – Instantly cast Holy Shock, Avenger’s Shield, or Judgment on up to 5 targets within 30 yds (based on your current specialization).
Belt of the Mawsworn Avenger – Divine Toll is automatically cast when Avenging Wrath is cast, and again when it expires.
Big Clapper – Casting Divine Toll also instantly stuns all enemies within 30 yards.
Cacopony Core – Divine Toll increases the caster’s Stamina by 5% for each target hit. This effect lasts for 30 sec.
Ember of the Carillon – Reduces the cooldown of Divine Toll by [abs(10)] seconds.
Sonorous Shards – Divine Toll no longer has a mana cost.
Soul’s Tolls – Divine Toll has a chance to instantly kill enemy targets.
Necrolord Covenant Abilities
Night Fae Covenant Abilities
Aura of Summer – Party members within 40 yards bask in your Aura of Summer, causing their attacks to have a high chance to deal (35.3028% of Attack power) Holy damage.
Venthyr Covenant Abilities
Ashen Hallow – Hallow the target area, dealing [(100% of Spell power) * 12] Shadow damage split among enemies and restoring [(110% of Spell power) * 12] health split among injured allies over 12 sec. The land remains filled with anima, causing [(5% of Spell power) * 60] Shadow damage to all enemies over 1 min. You gain the benefits of Consecration while within the area.